Picking up where we left off…
After defeating the bandits, we took their identification papers (just in case someone was looking for them) and all their valuables. Inspecting the wagon tracks that lead us to the ambush site, we found them to be cunningly faked. Those sneaky bandits!
After two more days of travel, we arrived in the vicinity of Nustok. We first checked the farm of Lars, whose sheep we had been instructed to protect…we could find nothing but a note warning one of Lars’s sons to head to the chapel in town.
Following the note’s instructions, we found the town utterly lifeless but for a column of smoke rising from the center. As we headed in, the birdcage began to emit a loud chirping; we were suddenly assaulted by a small pack of goblins! Killing all but one of them, we interrogated the survivor for information (specifically, that the goblins had congregated outside the chapel) and let him go on the hopes that he’d be grateful enough not to kill us.
Fighting our way through the streets, we reached the chapel just as the sun began to set. In an intense battle, and with the help of the chapel’s attendant priest, a pair of children, and a shifter later identifying himself as Cavern, we were able to slaughter each of the goblins (save for a shaman who booked it at the first sign of trouble).
Entering the chapel, we met the priest, Brother Vitali, who appraised us of the situation: Goblins had overrun the town, killing the Imperial Guard, an adventurer, and most of the other inhabitants. The only survivors were those who had assisted in the fight and a severely wounded elf by the name of Valia rey Silverhawk. Brother Vitali suggested that in the morning, we should escort her (and the others) to the nearest elven settlement for safety; naturally, we agreed. After bringing in the nearest semi-functional cart, we went to sleep.
Just before dawn, we were awakened by the sound of a commotion outside the chapel doors; peering out the slits, we saw that a small army of goblins had congregated there, hungry for blood (or flesh, we didn’t inquire which). Accompanying them was the shaman we had met earlier, as well as an extremely large goblin who presumably lead the tribe.
After hiding the priest, the children, and the elf (much to her displeasure) in the chapel undercroft, we stepped outside, eventually dispatching the goblins with but a single person falling unconscious.
Pulling the thankful noncombatants from the cellar, we began preparations to head to the elven settlement, finishing repairs on the cart and looting the remains of the goblins, we were given several magical gifts by Brother Vitali, including a compendium of known magical items. Finally, we can actually figure out what we’re carrying!